AI Insights · Timothy · July 2021
Top 5 iOS Sandbox Games in Germany Q2 2021
Explore the performance of the top 5 sandbox games on iOS in Germany during Q2 2021, including trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 sandbox games on iOS in Germany showcased varying performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game's metrics:
Roblox from Roblox Corporation had a notable presence. Weekly revenue peaked at approximately $472K during the week of April 5, with a general decline towards the end of the quarter, finishing around $243K in the last week of June. Downloads started at 25.6K in late March but saw a decrease, closing at 17.2K by the end of June. However, weekly active users remained relatively stable, starting at 384K and slightly increasing to 405K.
MultiCraft — Build and Mine! from MultiCraft Studio, based in Germany, did not generate revenue but saw varied download numbers. Downloads fluctuated, peaking at 6.6K in early May and declining to 3.6K by the end of June. Active users demonstrated consistency, starting at 26.6K in late March and ending at 24.4K by late June.
Block Craft 3D: Building Games from Wildlife Studios saw a modest revenue performance, peaking at $998 in the first week of April and ending at $392 by the end of June. Downloads were relatively stable, averaging around 4K weekly, with a slight dip to 2.6K in mid-June before recovering to 3.9K by the end of June. Active users showed minor fluctuations, starting at 42.7K and ending at 37K.
Rec Room: Play with Friends from Rec Room Inc experienced modest revenue, peaking at $413 in the last week of June. Downloads fluctuated significantly, reaching a high of 3.3K in late May and ending at 2.3K by late June. Active users saw growth from 3.8K in late March to 4.8K by the end of June.
Kawaii World - Craft and Build by Anna Bryk did not record any revenue. Downloads showed a downward trend, starting at 1.8K in mid-April and ending at 957 by late June. Active users consistently grew, starting at 1.2K in late March and rising to 5.9K by the end of June.
These insights, sourced from Sensor Tower, highlight the varied performance of these top sandbox games in Germany. For more detailed analytics, visit Sensor Tower’s platform.